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Author Topic: How to use N.I.L.E. with DFX-SGMod  (Read 1742 times)
Luke Nadewalker
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« on: February 11, 2010, 03:19:08 PM »

How to use N.I.L.E. with DFX-SGMod

load up nile.
click "file"
click "preferences"
select resource
browse to your "DFX" folder, in here you will find a folder called "DFX-SGMOD" , open that
click "OK"
now close NILE (this stops you having to repeat these steps if it crashes)

when you open NILE again it will be set to SGMOD unless you change it.

CONTROLS:
movement keys:3d

WSAD - forward,backward,left,right
these are your standard movement keys, much like within the game iteself

QE (down and up)
these are also standard movement keys as used ingame when piloting an aircraft

Rotate camera:
hold space and left click to move the camera around whist in 3d mode

Rotate Around Object:
hold the space bar, click the middle mouse button, and drag it around.

panning:
To pan in 3d mode hold space and use right click then move mouse left or right (front and back change elevation)

zoom:
mouse wheel
---------------------------------------------------------------------------------------------
movement: 2d
 
WSAD - forward,backward,left,right
these are your standard movement keys, much like within the game iteself

QE (down and up)
these are used for zooming in or out whilst in 2d mode, alternatively you can use mouse scroll
 
panning:
To pan in 2d mode hold space and use left  click then drag
----------------------------------------------------------------------------------------------
Hotkeys
1->select mode (note some objects can only be selected from 2d mode or from the objects list)
2->move mode
3->rotate mode
4->area select mode (only works in 2d)
U->Unselect all
enter->edit object propperties window (only if mouse pointer is over viewport)
F2->2d mode
F3->3d mode
- ->Lower object
ctrl&- ->Lower object 1M
+ ->Raise object
ctrl&+ ->raise object 1M
Left cursor ->rotate left
Right cursor ->rotate right
« Last Edit: February 11, 2010, 03:20:52 PM by SGM Luke Nadewalker » Logged
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