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Author Topic: Upload / Download maps here  (Read 15611 times)
Luke Nadewalker
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« on: July 21, 2008, 07:10:23 PM »

UPLOADING

Mappers can email their maps to us

the email address is adminsgmod@dfreload.com


All required files for the map must be included in the RAR/ZIP file, please do not include unnecessary files (mis,jpg,pcx,ifl,str,etc...), however please DO include a simple text file with your username and mapname


DOWNLOADING

I will post up links to the zip files containing submitted maps
« Last Edit: September 03, 2010, 09:35:44 PM by Iceman » Logged
Luke Nadewalker
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« Reply #1 on: February 26, 2010, 06:04:09 PM »

Map Fix for p3x118 pt1 http://sgmod.dfreload.com/maps/fixes/sg_P3X-118.wac

Map FIX for "forbidden temple" http://sgmod.dfreload.com/maps/fixes/SG_ForbTem.WAC


« Last Edit: May 28, 2010, 12:51:41 PM by SGM Luke Nadewalker » Logged
Luke Nadewalker
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« Reply #2 on: May 28, 2010, 12:52:36 PM »

map pack containing 105 coop maps and some PVP maps too

IslandSearch.bms
SG_Academy2-Coop.bms
SG_Amp_Combat_IV.bms
SG_Amp_Terrorarium_SV.bms
SG_AmpScrapper.bms
SG_beach1.bms
SG_convoy.bms
SG_Country_Side.bms
SG_Cracksdome.bms
SG_Denpasar.bms
SG_dftr.bms
SG_Eiger_Sanction_Jo.bms
SG_MB_Beach_Fort.bms
SG_MB_Spooky_Island.bms
SG_Nutcase.bms
SG_OneFoggyDay.bms
SG_OperationDeltaNine1.bms
SG_rebeluprising.bms
SG_search.bms
SG_snaggletooth.bms
SG_suckeggs.bms
SG_SVCBH.bms
SG_TD_Quake.bms
SG_Tears_of_the_Sun_Jo.bms
SG_TheAlamo.bms
SG_ToWeLive.bms
SG_V_MNMare.bms
SG_VHunt.bms
SG_ZuluD.bms
SG-Another-World-TDM.bms
SG-Creepy-Place-TDM.bms
pandora5.npj
SG_107th_River_Patrol.npj
SG_107th_Wally_River.NPJ
SG_107th_Waterworld.npj
SG_Agranddayout.npj
SG_BLITZ.npj
SG_DESERT_MARKET.npj
SG_DM_island.npj
SG_finalassault.npj
SG_Fugitive.npj
SG_FunnyFarm.npj
sg_Glad3.npj
SG_In_and_Out.npj
SG_Into_the_Wasteland.npj
SG_Ninho_de_Ratos.npj
SG_OpDonkey.npj
SG_Operation_city_sweep.npj
SG_Operation_Fubar.npj
SG_project_one.npj
SG_RC-Copter.npj
SG_TDStadium.npj
SG_tunnnels.npj
SG1_1.npj
SG-24A.npj
SG-24B.npj
SG-24C.npj
SG-24D.npj
SG-24E.npj
SG-24F.npj
SG-24G.npj
SG-24H.npj
SG-24I.npj
SG-24J.npj
SGAmaTDM.npj
sg-backstaber.npj
SGBlackOutDM.npj
SGBuildDM.npj
SGCasinoDM.npj
SGCity.npj
SGFoothold.npj
SG-Fort-S&D.npj
SGNID.npj
SGORTD.npj
SG-P3Xpt2.npj
SGR2.npj
SG-Rainbow.npj
SG-Rainbow1-5.npj
SGRainbow3.npj
SGRainbow4.npj
SG-Skeleton.npj
SGStripDM.npj
SGSurvival.npj
SG-TakeOver.npj
SG-TheLumberMill(TKOTH).npj
SGTrainyard.npj
SGTrainyardTDM.npj
SGTropicanaDM.npj
SGWhiteOutDM.npj
SGWWDM.npj
!sg-tdm-Piranha.npz
!SG-Tower.npz
pandora2.npz
pandora3.npz
pandora4.npz
Pandora8.npz
SG_Aristarcus.npz
SG_Broken_Paradies.npz
SG_casanova.npz
SG_Cold_Blood.NPZ
SG_Dschungelfieber.npz
SG_Easter_Scrap.NPZ
SG_FirstContact.npz
SG_Freischuss.npz
SG_Island_Fire.npz
SG_Laguna.NPZ
SG_Luckray.NPZ
SG_Lumbesi.NPZ
SG_Mad_City.NPZ
SG_Mare_Crisium.npz
SG_Mokka_Blue.npz
SG_Naval.NPZ
SG_OperationLostEasy.npz
SG_rainy_jungle.npz
SG_Red_River.npz
sg_rosco.npz
SG_Scarecrow.npz
SG_Section_5.NPZ
SG_Seemannsgarn.NPZ
SG_TD_-_Airport.NPZ
SG_TD_-_Wolfenstein.NPZ
SG_TDM-Kangthai_Coastal.npz
SG_The_Barmbekers.NPZ
SG_Timocharis.npz
SG_TK_-_Wolfenstein.NPZ
SG_Wippsteert.npz
SG-Casino-TDM.npz
SG-Find_Fez.npz
sg-no-spam.npz
SG-Piranha.npz
sg-piranha-coop.npz
SG-teaCOOP.npz
SG-teaticketAAS.npz
SG-teaticketDM.npz
SG-teaticketTDM.npz
sg-trustme.npz
sg-wedgie.npz

http://sgmod.dfreload.com/maps/mappack.zip
« Last Edit: May 28, 2010, 01:14:06 PM by SGM Luke Nadewalker » Logged
Luke Nadewalker
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« Reply #3 on: May 31, 2010, 07:35:39 PM »

Oblivion map pack pre-converted for use with sgmod
6 COOP Missions and 1 AAS Mission

http://sgmod.dfreload.com/maps/oblivion-mappack.zip
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Luke Nadewalker
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« Reply #4 on: July 16, 2010, 05:47:10 PM »

Hidden base <-- Coop by jobiwan

http://sgmod.dfreload.com/maps/hiddenbase.zip
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Luke Nadewalker
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« Reply #5 on: July 16, 2010, 05:47:58 PM »

the manor <--- DM by jobiwan

http://sgmod.dfreload.com/maps/themanor.zip
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Iceman
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« Reply #6 on: September 19, 2010, 11:57:22 PM »

Title: GrandMa's  by Godfather & OldMan

SGM Forces report all areas are secure, so during this down time you will be assisting the locals in some construction and police actions. We will start by repairing the only bridge crossing the river, so local traffic can resume. From there you will proceed across the bridge to locate a reported small band of thiefs operating in the forest and the conclude your mission at GrandMa's House where you can enjoy some down time.



http://www.dfreload.com/forum/downloads/SG_Maps/Grandma.zip
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Iceman
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New Developer of SGmod


« Reply #7 on: February 04, 2011, 04:38:29 PM »

Title: SGHALO1  by Jobiwan

Your ship, The Pillar of Autumn has been sent to investigate a strange structure in space.  They're calling it The Halo.  On board is the Master Chief, last of the Spartans, you must aid him where you can.

Heavily outnumbered, your ship is losing the battle.  Report to the bridge and see Captain Keyes for further orders.  Help repel the boarders and find a way off the ship before she goes down.

Keep the Chief alive, if he dies, everything is lost.



http://www.dfreload.com/forum/files.php?action=file&id=1161

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Iceman
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« Reply #8 on: February 04, 2011, 04:45:16 PM »

Title: SGHOTH  by Jobiwan

The Empire are attacking our base on Hoth, and you must hold them off for as long as possible while our ships escape.  Help to defend the base against attack and disable the three AT-ATs advancing on the base.

To disable the AT-ATs, walk to the blue marker to fire your harpoon, then climb the rope to get inside.  Once inside, use the console to disable the AT-AT's controls.

May The Force Be With You.



http://www.dfreload.com/forum/files.php?action=file&id=1162
« Last Edit: February 04, 2011, 04:55:25 PM by Iceman » Logged
Iceman
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« Reply #9 on: February 04, 2011, 04:53:32 PM »

Title: SG SURVIVAL2  by Jobiwan

There's been another outbreak and this time there were some civilians left inside the hot zone.  You will  need to clear out the hostiles, but you must also keep as many civilians as possible from being killed.  It won't be easy, we are hearing reports of new enemies with staffs that fire laser beams, and some of them have learned to use a crossbow.  We also believe that some chickens have been affected, sending them into a frenzy which can be deadly.

Each wave of specimens will have their leader.  Once you kill the leader then the next wave will start to gather to attack you.  It's important that you get to each group of survivors before the next wave starts so that you can find a good spot to defend them from.  Try to find some high ground so that most of the specimens can't get at you.

Use the med packs and ammo pick ups wisely - you'll need them.  Good hunting.





http://www.dfreload.com/forum/files.php?action=file&id=1163
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